1 | /******************************************************************************* |
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2 | NAME LAMBERT CYLINDRICAL EQUAL AREA |
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3 | |
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4 | PURPOSE: Transforms input longitude and latitude to Easting and |
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5 | Northing for the Lambert Cylindrical Equal Area projection. |
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6 | This class of projection includes the Behrmann and |
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7 | Gall-Peters Projections. The |
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8 | longitude and latitude must be in radians. The Easting |
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9 | and Northing values will be returned in meters. |
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10 | |
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11 | PROGRAMMER DATE |
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12 | ---------- ---- |
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13 | R. Marsden August 2009 |
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14 | Winwaed Software Tech LLC, http://www.winwaed.com |
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15 | |
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16 | This function was adapted from the Miller Cylindrical Projection in the Proj4JS |
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17 | library. |
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18 | |
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19 | Note: This implementation assumes a Spherical Earth. The (commented) code |
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20 | has been included for the ellipsoidal forward transform, but derivation of |
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21 | the ellispoidal inverse transform is beyond me. Note that most of the |
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22 | Proj4JS implementations do NOT currently support ellipsoidal figures. |
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23 | Therefore this is not seen as a problem - especially this lack of support |
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24 | is explicitly stated here. |
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25 | |
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26 | ALGORITHM REFERENCES |
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27 | |
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28 | 1. "Cartographic Projection Procedures for the UNIX Environment - |
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29 | A User's Manual" by Gerald I. Evenden, USGS Open File Report 90-284 |
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30 | and Release 4 Interim Reports (2003) |
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31 | |
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32 | 2. Snyder, John P., "Flattening the Earth - Two Thousand Years of Map |
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33 | Projections", Univ. Chicago Press, 1993 |
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34 | *******************************************************************************/ |
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35 | |
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36 | Proj4js.Proj.cea = { |
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37 | |
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38 | /* Initialize the Cylindrical Equal Area projection |
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39 | -------------------------------------------*/ |
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40 | init: function() { |
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41 | //no-op |
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42 | }, |
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43 | |
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44 | |
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45 | /* Cylindrical Equal Area forward equations--mapping lat,long to x,y |
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46 | ------------------------------------------------------------*/ |
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47 | forward: function(p) { |
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48 | var lon=p.x; |
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49 | var lat=p.y; |
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50 | /* Forward equations |
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51 | -----------------*/ |
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52 | dlon = Proj4js.common.adjust_lon(lon -this.long0); |
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53 | var x = this.x0 + this.a * dlon * Math.cos(this.lat_ts); |
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54 | var y = this.y0 + this.a * Math.sin(lat) / Math.cos(this.lat_ts); |
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55 | /* Elliptical Forward Transform |
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56 | Not implemented due to a lack of a matchign inverse function |
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57 | { |
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58 | var Sin_Lat = Math.sin(lat); |
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59 | var Rn = this.a * (Math.sqrt(1.0e0 - this.es * Sin_Lat * Sin_Lat )); |
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60 | x = this.x0 + this.a * dlon * Math.cos(this.lat_ts); |
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61 | y = this.y0 + Rn * Math.sin(lat) / Math.cos(this.lat_ts); |
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62 | } |
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63 | */ |
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64 | |
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65 | |
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66 | p.x=x; |
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67 | p.y=y; |
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68 | return p; |
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69 | },//ceaFwd() |
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70 | |
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71 | /* Cylindrical Equal Area inverse equations--mapping x,y to lat/long |
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72 | ------------------------------------------------------------*/ |
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73 | inverse: function(p) { |
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74 | p.x -= this.x0; |
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75 | p.y -= this.y0; |
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76 | |
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77 | var lon = Proj4js.common.adjust_lon( this.long0 + (p.x / this.a) / Math.cos(this.lat_ts) ); |
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78 | |
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79 | var lat = Math.asin( (p.y/this.a) * Math.cos(this.lat_ts) ); |
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80 | |
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81 | p.x=lon; |
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82 | p.y=lat; |
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83 | return p; |
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84 | }//ceaInv() |
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85 | }; |
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