1 | /******************************************************************************* |
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2 | NAME EQUIDISTANT CONIC |
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3 | |
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4 | PURPOSE: Transforms input longitude and latitude to Easting and Northing |
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5 | for the Equidistant Conic projection. The longitude and |
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6 | latitude must be in radians. The Easting and Northing values |
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7 | will be returned in meters. |
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8 | |
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9 | PROGRAMMER DATE |
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10 | ---------- ---- |
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11 | T. Mittan Mar, 1993 |
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12 | |
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13 | ALGORITHM REFERENCES |
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14 | |
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15 | 1. Snyder, John P., "Map Projections--A Working Manual", U.S. Geological |
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16 | Survey Professional Paper 1395 (Supersedes USGS Bulletin 1532), United |
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17 | State Government Printing Office, Washington D.C., 1987. |
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18 | |
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19 | 2. Snyder, John P. and Voxland, Philip M., "An Album of Map Projections", |
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20 | U.S. Geological Survey Professional Paper 1453 , United State Government |
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21 | Printing Office, Washington D.C., 1989. |
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22 | *******************************************************************************/ |
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23 | |
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24 | /* Variables common to all subroutines in this code file |
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25 | -----------------------------------------------------*/ |
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26 | |
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27 | Proj4js.Proj.eqdc = { |
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28 | |
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29 | /* Initialize the Equidistant Conic projection |
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30 | ------------------------------------------*/ |
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31 | init: function() { |
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32 | |
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33 | /* Place parameters in static storage for common use |
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34 | -------------------------------------------------*/ |
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35 | |
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36 | if(!this.mode) this.mode=0;//chosen default mode |
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37 | this.temp = this.b / this.a; |
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38 | this.es = 1.0 - Math.pow(this.temp,2); |
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39 | this.e = Math.sqrt(this.es); |
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40 | this.e0 = Proj4js.common.e0fn(this.es); |
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41 | this.e1 = Proj4js.common.e1fn(this.es); |
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42 | this.e2 = Proj4js.common.e2fn(this.es); |
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43 | this.e3 = Proj4js.common.e3fn(this.es); |
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44 | |
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45 | this.sinphi=Math.sin(this.lat1); |
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46 | this.cosphi=Math.cos(this.lat1); |
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47 | |
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48 | this.ms1 = Proj4js.common.msfnz(this.e,this.sinphi,this.cosphi); |
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49 | this.ml1 = Proj4js.common.mlfn(this.e0, this.e1, this.e2,this.e3, this.lat1); |
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50 | |
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51 | /* format B |
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52 | ---------*/ |
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53 | if (this.mode != 0) { |
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54 | if (Math.abs(this.lat1 + this.lat2) < Proj4js.common.EPSLN) { |
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55 | Proj4js.reportError("eqdc:Init:EqualLatitudes"); |
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56 | //return(81); |
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57 | } |
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58 | this.sinphi=Math.sin(this.lat2); |
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59 | this.cosphi=Math.cos(this.lat2); |
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60 | |
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61 | this.ms2 = Proj4js.common.msfnz(this.e,this.sinphi,this.cosphi); |
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62 | this.ml2 = Proj4js.common.mlfn(this.e0, this.e1, this.e2, this.e3, this.lat2); |
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63 | if (Math.abs(this.lat1 - this.lat2) >= Proj4js.common.EPSLN) { |
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64 | this.ns = (this.ms1 - this.ms2) / (this.ml2 - this.ml1); |
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65 | } else { |
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66 | this.ns = this.sinphi; |
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67 | } |
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68 | } else { |
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69 | this.ns = this.sinphi; |
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70 | } |
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71 | this.g = this.ml1 + this.ms1/this.ns; |
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72 | this.ml0 = Proj4js.common.mlfn(this.e0, this.e1,this. e2, this.e3, this.lat0); |
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73 | this.rh = this.a * (this.g - this.ml0); |
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74 | }, |
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75 | |
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76 | |
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77 | /* Equidistant Conic forward equations--mapping lat,long to x,y |
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78 | -----------------------------------------------------------*/ |
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79 | forward: function(p) { |
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80 | var lon=p.x; |
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81 | var lat=p.y; |
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82 | |
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83 | /* Forward equations |
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84 | -----------------*/ |
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85 | var ml = Proj4js.common.mlfn(this.e0, this.e1, this.e2, this.e3, lat); |
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86 | var rh1 = this.a * (this.g - ml); |
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87 | var theta = this.ns * Proj4js.common.adjust_lon(lon - this.long0); |
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88 | |
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89 | var x = this.x0 + rh1 * Math.sin(theta); |
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90 | var y = this.y0 + this.rh - rh1 * Math.cos(theta); |
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91 | p.x=x; |
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92 | p.y=y; |
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93 | return p; |
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94 | }, |
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95 | |
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96 | /* Inverse equations |
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97 | -----------------*/ |
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98 | inverse: function(p) { |
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99 | p.x -= this.x0; |
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100 | p.y = this.rh - p.y + this.y0; |
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101 | var con, rh1; |
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102 | if (this.ns >= 0) { |
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103 | var rh1 = Math.sqrt(p.x *p.x + p.y * p.y); |
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104 | var con = 1.0; |
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105 | } else { |
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106 | rh1 = -Math.sqrt(p.x *p. x +p. y * p.y); |
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107 | con = -1.0; |
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108 | } |
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109 | var theta = 0.0; |
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110 | if (rh1 != 0.0) theta = Math.atan2(con *p.x, con *p.y); |
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111 | var ml = this.g - rh1 /this.a; |
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112 | var lat = this.phi3z(ml,this.e0,this.e1,this.e2,this.e3); |
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113 | var lon = Proj4js.common.adjust_lon(this.long0 + theta / this.ns); |
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114 | |
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115 | p.x=lon; |
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116 | p.y=lat; |
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117 | return p; |
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118 | }, |
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119 | |
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120 | /* Function to compute latitude, phi3, for the inverse of the Equidistant |
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121 | Conic projection. |
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122 | -----------------------------------------------------------------*/ |
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123 | phi3z: function(ml,e0,e1,e2,e3) { |
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124 | var phi; |
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125 | var dphi; |
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126 | |
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127 | phi = ml; |
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128 | for (var i = 0; i < 15; i++) { |
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129 | dphi = (ml + e1 * Math.sin(2.0 * phi) - e2 * Math.sin(4.0 * phi) + e3 * Math.sin(6.0 * phi))/ e0 - phi; |
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130 | phi += dphi; |
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131 | if (Math.abs(dphi) <= .0000000001) { |
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132 | return phi; |
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133 | } |
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134 | } |
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135 | Proj4js.reportError("PHI3Z-CONV:Latitude failed to converge after 15 iterations"); |
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136 | return null; |
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137 | } |
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138 | |
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139 | |
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140 | }; |
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