1 | |
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2 | // Initialize the Stereographic projection |
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3 | |
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4 | Proj4js.Proj.stere = { |
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5 | ssfn_: function(phit, sinphi, eccen) { |
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6 | sinphi *= eccen; |
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7 | return (Math.tan (.5 * (Proj4js.common.HALF_PI + phit)) * Math.pow((1. - sinphi) / (1. + sinphi), .5 * eccen)); |
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8 | }, |
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9 | TOL: 1.e-8, |
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10 | NITER: 8, |
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11 | CONV: 1.e-10, |
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12 | S_POLE: 0, |
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13 | N_POLE: 1, |
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14 | OBLIQ: 2, |
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15 | EQUIT: 3, |
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16 | |
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17 | init : function() { |
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18 | this.phits = this.lat_ts ? this.lat_ts : Proj4js.common.HALF_PI; |
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19 | var t = Math.abs(this.lat0); |
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20 | if ((Math.abs(t) - Proj4js.common.HALF_PI) < Proj4js.common.EPSLN) { |
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21 | this.mode = this.lat0 < 0. ? this.S_POLE : this.N_POLE; |
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22 | } else { |
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23 | this.mode = t > Proj4js.common.EPSLN ? this.OBLIQ : this.EQUIT; |
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24 | } |
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25 | this.phits = Math.abs(this.phits); |
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26 | if (this.es) { |
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27 | var X; |
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28 | |
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29 | switch (this.mode) { |
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30 | case this.N_POLE: |
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31 | case this.S_POLE: |
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32 | if (Math.abs(this.phits - Proj4js.common.HALF_PI) < Proj4js.common.EPSLN) { |
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33 | this.akm1 = 2. * this.k0 / Math.sqrt(Math.pow(1+this.e,1+this.e)*Math.pow(1-this.e,1-this.e)); |
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34 | } else { |
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35 | t = Math.sin(this.phits); |
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36 | this.akm1 = Math.cos(this.phits) / Proj4js.common.tsfnz(this.e, this.phits, t); |
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37 | t *= this.e; |
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38 | this.akm1 /= Math.sqrt(1. - t * t); |
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39 | } |
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40 | break; |
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41 | case this.EQUIT: |
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42 | this.akm1 = 2. * this.k0; |
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43 | break; |
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44 | case this.OBLIQ: |
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45 | t = Math.sin(this.lat0); |
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46 | X = 2. * Math.atan(this.ssfn_(this.lat0, t, this.e)) - Proj4js.common.HALF_PI; |
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47 | t *= this.e; |
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48 | this.akm1 = 2. * this.k0 * Math.cos(this.lat0) / Math.sqrt(1. - t * t); |
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49 | this.sinX1 = Math.sin(X); |
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50 | this.cosX1 = Math.cos(X); |
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51 | break; |
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52 | } |
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53 | } else { |
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54 | switch (this.mode) { |
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55 | case this.OBLIQ: |
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56 | this.sinph0 = Math.sin(this.lat0); |
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57 | this.cosph0 = Math.cos(this.lat0); |
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58 | case this.EQUIT: |
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59 | this.akm1 = 2. * this.k0; |
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60 | break; |
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61 | case this.S_POLE: |
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62 | case this.N_POLE: |
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63 | this.akm1 = Math.abs(this.phits - Proj4js.common.HALF_PI) >= Proj4js.common.EPSLN ? |
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64 | Math.cos(this.phits) / Math.tan(Proj4js.common.FORTPI - .5 * this.phits) : |
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65 | 2. * this.k0 ; |
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66 | break; |
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67 | } |
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68 | } |
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69 | }, |
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70 | |
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71 | // Stereographic forward equations--mapping lat,long to x,y |
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72 | forward: function(p) { |
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73 | var lon = p.x; |
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74 | lon = Proj4js.common.adjust_lon(lon - this.long0); |
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75 | var lat = p.y; |
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76 | var x, y; |
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77 | |
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78 | if (this.sphere) { |
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79 | var sinphi, cosphi, coslam, sinlam; |
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80 | |
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81 | sinphi = Math.sin(lat); |
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82 | cosphi = Math.cos(lat); |
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83 | coslam = Math.cos(lon); |
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84 | sinlam = Math.sin(lon); |
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85 | switch (this.mode) { |
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86 | case this.EQUIT: |
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87 | y = 1. + cosphi * coslam; |
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88 | if (y <= Proj4js.common.EPSLN) { |
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89 | F_ERROR; |
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90 | } |
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91 | y = this.akm1 / y; |
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92 | x = y * cosphi * sinlam; |
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93 | y *= sinphi; |
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94 | break; |
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95 | case this.OBLIQ: |
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96 | y = 1. + this.sinph0 * sinphi + this.cosph0 * cosphi * coslam; |
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97 | if (y <= Proj4js.common.EPSLN) { |
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98 | F_ERROR; |
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99 | } |
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100 | y = this.akm1 / y; |
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101 | x = y * cosphi * sinlam; |
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102 | y *= this.cosph0 * sinphi - this.sinph0 * cosphi * coslam; |
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103 | break; |
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104 | case this.N_POLE: |
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105 | coslam = -coslam; |
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106 | lat = -lat; |
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107 | //Note no break here so it conitnues through S_POLE |
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108 | case this.S_POLE: |
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109 | if (Math.abs(lat - Proj4js.common.HALF_PI) < this.TOL) { |
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110 | F_ERROR; |
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111 | } |
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112 | y = this.akm1 * Math.tan(Proj4js.common.FORTPI + .5 * lat); |
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113 | x = sinlam * y; |
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114 | y *= coslam; |
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115 | break; |
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116 | } |
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117 | } else { |
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118 | coslam = Math.cos(lon); |
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119 | sinlam = Math.sin(lon); |
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120 | sinphi = Math.sin(lat); |
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121 | if (this.mode == this.OBLIQ || this.mode == this.EQUIT) { |
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122 | X = 2. * Math.atan(this.ssfn_(lat, sinphi, this.e)); |
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123 | sinX = Math.sin(X - Proj4js.common.HALF_PI); |
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124 | cosX = Math.cos(X); |
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125 | } |
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126 | switch (this.mode) { |
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127 | case this.OBLIQ: |
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128 | A = this.akm1 / (this.cosX1 * (1. + this.sinX1 * sinX + this.cosX1 * cosX * coslam)); |
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129 | y = A * (this.cosX1 * sinX - this.sinX1 * cosX * coslam); |
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130 | x = A * cosX; |
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131 | break; |
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132 | case this.EQUIT: |
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133 | A = 2. * this.akm1 / (1. + cosX * coslam); |
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134 | y = A * sinX; |
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135 | x = A * cosX; |
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136 | break; |
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137 | case this.S_POLE: |
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138 | lat = -lat; |
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139 | coslam = - coslam; |
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140 | sinphi = -sinphi; |
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141 | case this.N_POLE: |
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142 | x = this.akm1 * Proj4js.common.tsfnz(this.e, lat, sinphi); |
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143 | y = - x * coslam; |
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144 | break; |
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145 | } |
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146 | x = x * sinlam; |
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147 | } |
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148 | p.x = x*this.a + this.x0; |
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149 | p.y = y*this.a + this.y0; |
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150 | return p; |
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151 | }, |
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152 | |
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153 | |
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154 | //* Stereographic inverse equations--mapping x,y to lat/long |
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155 | inverse: function(p) { |
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156 | var x = (p.x - this.x0)/this.a; /* descale and de-offset */ |
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157 | var y = (p.y - this.y0)/this.a; |
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158 | var lon, lat; |
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159 | |
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160 | var cosphi, sinphi, tp=0.0, phi_l=0.0, rho, halfe=0.0, pi2=0.0; |
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161 | var i; |
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162 | |
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163 | if (this.sphere) { |
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164 | var c, rh, sinc, cosc; |
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165 | |
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166 | rh = Math.sqrt(x*x + y*y); |
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167 | c = 2. * Math.atan(rh / this.akm1); |
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168 | sinc = Math.sin(c); |
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169 | cosc = Math.cos(c); |
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170 | lon = 0.; |
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171 | switch (this.mode) { |
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172 | case this.EQUIT: |
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173 | if (Math.abs(rh) <= Proj4js.common.EPSLN) { |
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174 | lat = 0.; |
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175 | } else { |
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176 | lat = Math.asin(y * sinc / rh); |
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177 | } |
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178 | if (cosc != 0. || x != 0.) lon = Math.atan2(x * sinc, cosc * rh); |
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179 | break; |
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180 | case this.OBLIQ: |
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181 | if (Math.abs(rh) <= Proj4js.common.EPSLN) { |
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182 | lat = this.phi0; |
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183 | } else { |
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184 | lat = Math.asin(cosc * sinph0 + y * sinc * cosph0 / rh); |
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185 | } |
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186 | c = cosc - sinph0 * Math.sin(lat); |
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187 | if (c != 0. || x != 0.) { |
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188 | lon = Math.atan2(x * sinc * cosph0, c * rh); |
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189 | } |
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190 | break; |
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191 | case this.N_POLE: |
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192 | y = -y; |
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193 | case this.S_POLE: |
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194 | if (Math.abs(rh) <= Proj4js.common.EPSLN) { |
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195 | lat = this.phi0; |
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196 | } else { |
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197 | lat = Math.asin(this.mode == this.S_POLE ? -cosc : cosc); |
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198 | } |
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199 | lon = (x == 0. && y == 0.) ? 0. : Math.atan2(x, y); |
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200 | break; |
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201 | } |
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202 | p.x = Proj4js.common.adjust_lon(lon + this.long0); |
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203 | p.y = lat; |
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204 | } else { |
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205 | rho = Math.sqrt(x*x + y*y); |
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206 | switch (this.mode) { |
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207 | case this.OBLIQ: |
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208 | case this.EQUIT: |
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209 | tp = 2. * Math.atan2(rho * this.cosX1 , this.akm1); |
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210 | cosphi = Math.cos(tp); |
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211 | sinphi = Math.sin(tp); |
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212 | if( rho == 0.0 ) { |
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213 | phi_l = Math.asin(cosphi * this.sinX1); |
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214 | } else { |
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215 | phi_l = Math.asin(cosphi * this.sinX1 + (y * sinphi * this.cosX1 / rho)); |
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216 | } |
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217 | |
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218 | tp = Math.tan(.5 * (Proj4js.common.HALF_PI + phi_l)); |
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219 | x *= sinphi; |
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220 | y = rho * this.cosX1 * cosphi - y * this.sinX1* sinphi; |
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221 | pi2 = Proj4js.common.HALF_PI; |
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222 | halfe = .5 * this.e; |
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223 | break; |
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224 | case this.N_POLE: |
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225 | y = -y; |
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226 | case this.S_POLE: |
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227 | tp = - rho / this.akm1; |
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228 | phi_l = Proj4js.common.HALF_PI - 2. * Math.atan(tp); |
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229 | pi2 = -Proj4js.common.HALF_PI; |
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230 | halfe = -.5 * this.e; |
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231 | break; |
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232 | } |
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233 | for (i = this.NITER; i--; phi_l = lat) { //check this |
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234 | sinphi = this.e * Math.sin(phi_l); |
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235 | lat = 2. * Math.atan(tp * Math.pow((1.+sinphi)/(1.-sinphi), halfe)) - pi2; |
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236 | if (Math.abs(phi_l - lat) < this.CONV) { |
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237 | if (this.mode == this.S_POLE) lat = -lat; |
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238 | lon = (x == 0. && y == 0.) ? 0. : Math.atan2(x, y); |
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239 | p.x = Proj4js.common.adjust_lon(lon + this.long0); |
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240 | p.y = lat; |
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241 | return p; |
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242 | } |
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243 | } |
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244 | } |
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245 | } |
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246 | }; |
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